﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Navigation;
using System.Windows.Shapes;

namespace Ozone.Views.Widget
{
    /// <summary>
    /// UCLoginUserButton.xaml 的交互逻辑
    /// </summary>
    public partial class UCLoginUserButton : UserControl
    {
        public UCLoginUserButton()
        {
            InitializeComponent();
        }

        private void SetUserName(string name)

        {
            if (!string.IsNullOrEmpty(name))
            {
                userName.Content = name;
            }
        }

        public string UserName
        {
            get { return (string)GetValue(UserNameProperty); }
            set { SetValue(UserNameProperty, value); }
        }

        // Using a DependencyProperty as the backing store for UserName.  This enables animation, styling, binding, etc...
        public static readonly DependencyProperty UserNameProperty =
            DependencyProperty.Register("UserName", typeof(string), typeof(UCLoginUserButton), new PropertyMetadata("", OnUserNameChanged));

        private static void OnUserNameChanged(DependencyObject d, DependencyPropertyChangedEventArgs e)
        {
            var myControl = d as UCLoginUserButton;
            if (myControl != null && e.NewValue is string)
            {
                myControl.SetUserName(e.NewValue.ToString());
            }
        }
    }
}